Assassin’s Creed Miragecreative director Stephane Boudon has bad news for players expecting extensive post-launch support and DLC for the game. Ubisoft’sAssassin’s Creed Mirageharkens back to the action-adventure roots of the originalAssassin’s Creedtitle from 2007 instead of returning to the RPG elements used inAssassin’s Creed Valhalla, which Boudon also directed.
Assassin’s Creed Mirageplayers will experience the tale of Basim, a young street thief living in the Golden Age era of Baghdad. Basim seeks justice and answers for his past, and he joins an ancient organization of assassins to work toward his goal. While working as an assassin, Basim learns more about the creed and ultimately becomes a Master Assassin, one of the highest attainable ranks in the order. The protagonist’s journey will also take him to Alamut, the renowned headquarters of the assassin order from theoriginalAssassin’s Creedgame.

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In a Reddit AMA hosted by Ubisoft, creative director Stephane Boudon confirms that the studio currently has no plans for extensive post-launch support or DLC forAssassin’s Creed Mirage. These plans could change since Boudon notes that the studio has no plans “for now,” but DLC appears to be limited to cosmetics and bonus content at launch. Pre-orders include the bonus “Forty Thieves” quest, and players gain access to aPrince of Persia-inspired Deluxe Pack by purchasing the Deluxe or Collector’s Case editions.
TheAssassin’s Creed Miragedirector also reiterated the game’s renewed focus on fluidity and control in parkour, which is a staple of theAssassin’s Creedfranchise.Key parkour features from earlyAssassin’s Creedentriesaren’t present inAssassin’s Creed Mirage, but Boudon states that several small details were developed to ensure players have full control of Basim. The development team continues to fine-tune parkour and work toward the best level of quality leading into launch later this year.
The possibility for DLC remains, but it appears to be very unlikely according to Boudon’s recent remark. Although the lack of post-launch support and DLC may be disappointing for some, Ubisoft appears to be placing its focus on the main story andgameplay mechanics ofAssassin’s Creed Mirage. Additionally,Assassin’s Creed Mirageis regarded by Ubisoft as a tribute to 2007’sAssassin’s Creed, which also did not receive DLC after its launch.
Assassin’s Creed Mirageappears to provide a more compactAssassin’s Creedexperience when compared to the most recent entries in the series. In addition, players have the option of buying anAssassin’s Creed Miragehaptic suitdesigned by OWO, allowing them to feel more immersed while progressing through Basim’s journey. In practice, the accessory lets a player feel haptic feedback throughout their torso while exploring and fighting inAssassin’s Creed Mirage.
Assassin’s Creed Miragelaunches October 12 for PC, PS4, PS5, Xbox One, and Xbox Series X|S.
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