Madmind Studio, the developer behind the controversial survival horror gameAgony, has launched a Kickstarter campaign for its new gameHelp Me. It seems that the studio has swapped theHellish environments presented inAgonyfor a far more subdued and psychological experience this time around. The development of the game is currently classed as All or Nothing with Madmind hoping to hit a target of £13,028.
This isn’t the first time that Madmind Studio has turned to Kickstarter for financial support. The developer hadmassive success withAgonyon Kickstarterwhich surpassed its goal in just one month to support the creation of the game.Agonystirred up controversy for its extreme violence and its depiction of women. A spin-off was released in 2018, and another is on the way, but it looks like Madmind is trying something a little different withHelp Me.
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The game is described as a “story-driven first-person horror game” that tasks players with unraveling dark family secrets while moving between nightmares and reality. A short trailer is available to view on the game’s Kickstarter page which gives a taste of what to expect. The trailer shows the protagonist, Maxim, exploring his family home while analyzing emails and documents for clues. A threatening figure can also be seen stalking Maxim through train carriages. A wild guess says that’s the ‘nightmare’ part of the game.
A number of rewards are available to those who want to pledge on Kickstarter. A $2 donation will earn contributors a special thanks in the game’s credits, while a $7 donation will allow fans to play the game’s demo right now. The highest pledge at $200 allows artists to have their work featured in the game.Help Meis being developed in Unreal Engine 5with 70% of the money earned on Kickstarter going to the game’s development. Madmind Studio is aiming for a 2023 release date and has set an All or Nothing goal meaning that the game will only be released if it hits its target before December 23.
It’s worth noting that the goal of £13,028 forHelp Meis fairly modest compared toAgonywhich achieved triple its $66,666 target on Kickstarter. Based on the trailer it does feel likeHelp Meis of a much smaller scale compared to that game. As it stands, the game sits at 3% of its target and doesn’t seem to be generating quite the same levels of excitement and intrigue asAgonywhich released to some fairly abysmal reviews. With that in mind, it’s maybe worth approaching this one with tempered expectations.