Summary

Since the success of theResident Evil 2remake back in 2019, Capcom has been making its way back through theResident Evilfranchise, producing high-end remakes of bothResident Evil 3andResident Evil 4. Given this trend, it only makes sense that Capcom would tackle a remake ofResident Evil 5next.

Although fans regularlypoke fun atResident Evil 5, it’s still an entry with several important moments that should be preserved in a remake.Resident Evil 5follows series mainstay Chris Redfield alongside newcomer Sheva as they traverse West Africa in search of bio-organic weapons that are being sold on the black market. This entrystands out from its predecessors in a few ways; it was the first true co-op game in the series, as players could have their friends join the action as Sheva, and whileResident Evil 4may have begun the series' pivot from survival-horror to action-survival-horror,Resident Evil 5took the action up a notch, which some players lamented. These creative decisions have led to a number of memorable and important moments.

PS4 Resident Evil 5 Village Co-Op

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A Resident Evil 5 Remake Needs to Keep the Village Chase Level

AResident Evil 5remake can learn some lessonsfromResident Evil 4’s remake, and one important step to follow would be to retain the early-game village encounter. Shortly after Chris and Sheva make it to West Africa, they encounter a horde of Majini in a village. To stay safe, players need to fortify a building, hold off the onslaught, and eventually retreat from the game’s tank enemy, the Executioner Majini.

Resident Evil 4’s remake showed how successful a mission like this can be when done right. If aResident Evil 5remake were to recreate this moment, enhancing it not only visually but mechanically with featureslike the newResident Evil 4parry, it could end up being one of the highlights of the game.

Resident Evil 5 Chris Redfield punches boulder

Capcom Should Keep the Boulder Punch In a Resident Evil 5 Remake

While it’s likely that manyResident Evil 5fans look back fondly on the aforementioned village siege level, the same can’t exactly be said for the game’s infamous boulder scene. Trapped inside an active volcano late in the game, Chris spots a boulder blocking his path. When pushing it doesn’t work, he decides to slam it with a couple of right hooks. Perhaps more ridiculous than this attempt is the fact that it actually works, and the boulder moves aside, forming a makeshift bridge across the lava.

Some fans may want this momentremoved in aResident Evil 5remake, as it has been much maligned for being silly, inappropriate, and nonsensical. However, it is simply too iconic to just get rid of; for a lot of gamers who playedResident Evil 5back when it launched in 2009, when they think of this game, they think of the boulder punch. The scene, while certainly a bit over the top, fits with Chris’s characterization in the modernResident Evilgames, where he is something of a legend, swooping in to save the day near the end of the story.

Chris isoverpowered inResident Evil Village’sMercenariesmode, so it could be fitting for him to pull off such a superhuman feat of strength. It’s possible that Capcom will pay homage to this scene in a remake, perhaps having Chris attempt to punch a boulder and getting his hand hurt, or something along those lines. However, one might concede that there is enough irony in modern games, and that an earnest moment like this would be a breath of fresh air and an entertaining scene to watch unfold.

A remake ofResident Evil 5would be interesting on several different levels. As a game released near the end of the 2000s, it was heavily influenced by the landscape of gaming at the time, along with Capcom’s shifting vision for the series. It was thefirstResident Evilco-op game, and it had a unique setting and premise. With all these things going for it, it will be important that Capcom keeps its identity intact by retaining some of its most iconic and memorable moments.

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