There are very few games that can deliver an emotional punch likeJourney. A decade after its release, the experience ofJourneyhas yet to truly be replicated. From its nonexistent UI to its unusual mechanics to its unexpected emotional appeal,Journeyis truly one-of-a-kind.
Atthe May 2023 PlayStation Showcase, Giant Squid—a studio founded by the creators ofJourney—revealed their latest title,Sword of the Sea, and the similarities toJourneywere immediately apparent. While Giant Squid has released a handful ofJourney-like titles such asAbzuandThe Pathless,Sword of the Seatakes players back to where it all started: the desert.

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How Sword of the Sea Compares to Journey
The first and most obvious comparison betweenJourneyandSword of the Seais the art style. The brief trailer for Sword of the Sea shows off the classic Giant Squid style that has been employed in all of their titles: a desaturated, matte finish, minimalist yet grandiose level design, and atypical camera work. Not only is the style easy on the eyes, but it’s one of manyfactors aboutJourneythat have aged well, and it actually serves a functional purpose. Since Giant Squid games offer less in the way of guidance, they implore players to explore the world and engage with their surroundings. By default, they become a learning experience.Sword of the Seashould be no different.
While it may sound like a knock against it,Journeyis, at its core, one of thebest walking simulators ever made. Of course, the beauty ofJourneylies in its mystery and exploration thereof, and its lack of complicated mechanics allows players to immerse themselves more completely.Sword of the Seamight have found the perfect recipe for players that prefer a bit more involved gameplay while still offering the fundamentally emotional experience ofJourney.

Sword of the Seais built arounda surfing mechanic. The trailer shows a player carving around sand dunes, performing a front flip, and performing tricks in a half-pipe-like structure. If first impressions are anything to go on,Sword of the Sealooks like it will offer the same intrigue and emotional appeal asJourneybut with a more interesting movement mechanic. Since the landscape ofSword of the Seais constantly moving in waves—even the sand dunes—players will be able to surf around for the entire experience.
What Sword of the Sea is About
Sword of the Seapromises to offer a meditative, intriguing experience like all of Giant Squid’s previouszero-dialogue games. The player will take control of the Wraith and seek to return the desert landscape back to life. The trailer shows the Wraith interacting with areas in the game and transforming them from featureless sand dunes into thriving aquatic realms.
Ultimately,Sword of the Searesembles a blend betweenJourneyand Giant Squid’sAbzu, tangling the exploration of a harsh desert landscape and theunderwater setting of gameslikeSubnautica,Abzu, and others. As the Wraith surfs around the liquid, ever-shifting landscape, restoring areas back to life, players must also avoid massive creatures that inhabit the desert and look to impede them in their quest.
While initial details are relatively scarce surroundingSword of the Sea, the trailer suggests that fans ofJourneyhave a title to look forward to. It also resemblesJourneyin a manner that not even Giant Squid’s other titlesAbzuandThe Pathlessdo. As with all Giant Squid titles, though, players should anticipate far more than a fun surfing experience and prepare themselves for an emotional gut punch at some point during their playthrough.