Hacking it as a peasant looking to build a dynasty that will last isn’t easy, especially at first, before gaining momentum. During those early moments in building that pre-industrial empire, it’s essential to farm crops not only to eat, but to use as investments later on down the line. There is a selection of crops to go with inMedieval Dynasty.Choosing the right crops,especially at the start of a playthrough, can be somewhat overwhelming.
Players need to choose the right crop for the season after grubbing up the land, rubbing in fertilizers, and plowing it all up. A helpful chart detailing which crops can be planted in which season can be found below, followed by a breakdown of the six most useful farmable crops.

Spring or winter
Fall or summer

Spring or summer
Summer or fall

Spring or fall
Fall or Summer

6Onion
Easy to Grow and a Great Stock Option
When harvested, onion patches yield 7-8 onions each. They can be eaten raw for 4 nutrition points or used to make other food, such as a meat tart or flatbread with onion. Onions are useful for their speedy growth time, as their seeds are planted in the spring and are ready as soon as summer.
Like most food items inMedieval Dynasty, onions will spoil if not safely stored in a food storage chest, and produce 2 rot when they do so. Fortunately, peasants won’t be offended by the smell of onion breath,even during courting sessions. Pristine onions (at 100% freshness) can be brought to market for 1-1.6 gold each at the lowest Diplomacy skill level, making them a great stock crop.

5Oat
A Regular Source Of Straw
Oat is a very versatile crop, but growing it can be put off a while, at least until the barn has been unlocked and constructed, as turning it into a useful material requires one for threshing. Threshing oats will produce flour for cooking, a steady supply of animal feed, and straw (required to build thatched roofs andcraft the iconic farmer’s straw hat). However, straw can be gathered elsewhere.
For example, straw can be gathered from wild reeds, so oat isn’t really a mandatory crop. One beneficial characteristic of oats (besides its potential for animal feed) is that, unlike wheat, it can be shared with rye on the field. This saves on hoe usage and deterioration, and allows for more flexible planting.

4Carrot
The Special Winter Crop
Carrots grow from carrot seeds and can be eaten raw or combined with other vegetables or meat to make veggie soup or stew. They are a decent staple crop, but take two seasons to grow fully. What sets carrots apart from other crops is their sowing time, a characteristic that no other crop has.
The special thing about carrots is that they can be sown in winter and harvested in the spring, making them a nice stop-gap crop while the snow thaws. This allows players to get on with more important things in the springtime, likedeveloping important skillsor flirting with the blacksmith’s daughter. Carrots can be replanted in the spring as well.
3Flax
A Great Late-Game Material That Can Be Grown Early for a Great Return
Flax presents a “good” problem for the player. On the one hand, their seeds go for an especially good price: 5 gold without any Diplomacy training. On the other hand, flax can be refined for some essential materials in the late game. An intelligent peasant would do well to put them away for later when they have access to the spinning wheel.
For every flax processed, one seed and two stalks are produced. It can’t be overstated how essential building a stock of linen thread becomes later (refined in the sewing house), as it is used in so many important items. Of course, there’s nothing wrong with a healthy balance of both, with the usualrecycling of the seeds for sustainable farming. A scythe is required to harvest this crop, which produces the standard 7-8 flax per farmed square.
2Wheat
Needs Investment, but Can Be Sold Off For Big Profits
While its main output, flour, is not needed until players have a few levels of cooking skill, wheat is nonetheless worthy of consideration, especially for dynasty heads looking to put afew more gold coins in their pocketsbefore the tax man arrives. Like most crops, wheat drops 7-8 wheat per patch of farmed square.
Wheat is a reliable moneymaker, selling at 12 gold each without any skill in Diplomacy. Best of all, it can be sown twice a year: spring and fall, then harvested in the following fall or summer, respectively. Unlike oats or rye, it cannot share space on the field with other crops.
1Cabbage
Medieval Dynasty’s Super Crop
Cabbage isMedieval Dynasty’s super crop. Not only are they highly nutritious andgreat for keeping villagers fed(especially when mixed with meat for potage), but they can be planted twice a year in spring and summer. They take only one season to grow and are ready in summer or fall, respectively. Additionally, they sell fairly well, going for 1.5 gold at a baseline, even for players or villagers new to trading (with no diplomacy skill).
The nice thing about growing cabbages is that even if the player doesn’t feel like hauling a surplus to market, they can still be helpful, since they produce more rot than other vegetables and are great for fertilizer. If too many are yielded on harvest day, they can be sold for a bunch of gold or mulched into rot for fertilizer, where they can help produce other crops in the coming year.