As the debate around AI art keeps happening, the developers behind thePersonafranchise chime in, claiming that the technology has some good uses for the industry. ThePersonateam is currently looking into ways to use AI art as part of game development in the near future.

Ever since the release ofPersona 3for the PS2 back in 2006, the spin-offShin Megami TenseiseriesPersonabecame a huge hit, creating its own brand in the process. The series is well-known for its style, including its jazzy, electronic music and cel-shaded art. Now, while fans wait for the announcement ofPersona 6and want to know more about the upcomingmobile-basedPersona 5: The Phantom X, the team is in the spotlight once more due to a controversial opinion.

Yoshizawa, Akechi, and Joker from Persona 5 holding darts with images of billiards, batting cages, and fishing in the background

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In a recent interview, the creative director behind thePersonaseries Kazuhisa Wada shared his opinion about AI. The developer claims to be personally interested in the technology and believes that it has the potential to be used in many interesting ways in the future. Surprisingly, the mind behind one of thegames with the best cel-shaded artin the industry doesn’t seem to be against AI art. He even revealed that thePersonateam is already discussing ways to implement AI in future games.

There are already some gamingprojects primarily using AI-generated art, but that does not seem to be the goal here. Wada is not saying that AI art can replace artists or even that works fully made with AI are acceptable or will be used in upcomingPersonagames. Instead, Wada believes that this tech can be valuable during the early process of producing art. He says that some artists struggle to come up with different concepts for the same idea and that using AI can be a way to generate results faster and take inspiration from them to develop something really new.

Not everyone in the entertainment industry is as positive about AI as thePersonateam, though. A few weeks ago, the tabletop RPG publisherPaizo took a stance against AI art, stating that it won’t accept works generated using the technology as part of its official products. It’s a pretty popular opinion in the industry, as the technology is often criticized for its blandness, as well as for using copyrighted material to train its machine learning engines, which could potentially create legal problems down the road.

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